![]() NOW! Use Event Tick BP node is probably not the most efficient, but it's what I found that worked. I couldn't for the life of me figure out how to do it, so with my Google-Fu I found some stuff that worked when put together and this is what I got that worked. You can pretty much do the same thing if you're aiming down sights or whatever else. So mainly watch from 1:20-4:20 that is how you actually replicate (for dedicated servers) your Aimspace/Aim offset animations. So, yesterday? Maybe 2 days ago I posted on this sub asking for some help on getting my aim offset to replicate on dedicated servers, and I figured it out! ![]() ![]() Unreal Engine 4: How to Develop Your First Two Games Related subreddits Unreal Engine 4 Mastery: Create Multiplayer Games with C++
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